Big Update v0.5
FLOSS » Devlog


The main goal of this update is to make the game more accessible and enjoyable - especially for non-hardcore players. I’ve tried to give more time to learn the basics and added clearer tutorials.
At the same time, serious players can now unlock the full arsenal much faster - and still find a worthy challenge.
On top of that, the core mechanics are now polished to near perfection.
Changelog:
Important:
Added:
- New colorful first boss
Changed:
- Enemies design
- Progression concept reworked
- Pistol buffed x3 - now functions like a shotgun
- Bow now has a charging mechanic
- Shield and aura now share a single resource
- Unlocks? Gone. Now they're built-in passive upgrades
- All bosses reworked to match new mechanics and progression
Not Important:
Added:
- Sound and animation for the countdown timer on timed levels
- New menu and tons of settings
- Ability overview screen
- New UI for buff status display
- Quickstart Guide at the beginning
- Cursor lock
- Predefined control schemes
- Dual keybinds
- More sounds
Changed:
- Fixed backward shooting
- Fixed direction when throwing mines
- Mutating enemy tweaks
- Teleporter enemy tweaks
- Aegis enemy tweaks
- Blue triangle enemy tweaks
- Critical bug fixed in Root enemy
- Wall collision and dash calculation reworked
- Fixed movement freeze caused by state conflict when finishing a level
- Tutorial rebuilt from scratch
- Blue outline around the game in some browsers removed
Files
FLOSS.zip Play in browser
1 day ago
FLOSS_MAC.zip 99 MB
1 day ago
FLOSS_WIN.zip 43 MB
1 day ago
Get FLOSS
FLOSS
Not a mindless shooter
Status | In development |
Authors | GameInCube, zaydullin |
Genre | Shooter, Action |
Tags | 2D, Abstract, Fast-Paced, Minimalist, Singleplayer, Top-Down, Top down shooter, Unity |
Languages | English, Russian |
More posts
- 0.5.2 hotfix9 hours ago
- 0.5.1 hotfix17 hours ago
- 0.4.* hotfix reasons81 days ago
- v0.4.2 HOTFIX84 days ago
- A major, powerful, and gameplay-enhancing update v0.4.1 is out now!87 days ago
- A short video from the upcoming update 0.4.1Mar 13, 2025
- How it started and how it's goingFeb 03, 2025
- New dash sound (for 0.4.1)Feb 02, 2025
- New mutable enemyFeb 01, 2025
Comments
Log in with itch.io to leave a comment.
Hurray! Update time!