
FLOSS
A tightly designed action shooter with zero fluff.
Focused on reactive movement, deliberate input, and real challenge.
Built for players who enjoy learning, adapting, and mastering mechanics.
Shoot with a pistol, fire a bow. Blast bombs, swing a sword. Ram with a shield, defend with an aura.
⚠️ Heads-up for WEB players:
The game has a save system and your progress carries over between sessions.
However, for some reason, updating the game via itch.io sometimes wipes existing saves. This issue is not on my side - unfortunately, I can't control how itch handles updates.If you’ve made good progress and don’t want to lose it, be sure to back up your save string via:
Settings → Saves → Export
Credits
⭐ RATE GAME ⭐
Updated | 3 hours ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.9 out of 5 stars (33 total ratings) |
Authors | GameInCube, zaydullin |
Genre | Shooter, Action |
Made with | Unity |
Tags | 2D, Abstract, Fast-Paced, Minimalist, Singleplayer, Top-Down, Top down shooter, Unity |
Average session | A few minutes |
Languages | English, Russian |
Inputs | Keyboard, Mouse |
Links | Twitter/X, Bluesky, Instagram, Threads |
Development log
- 0.5.3 hotfix14 hours ago
- 0.5.2 hotfix3 days ago
- 0.5.1 hotfix3 days ago
- Big Update v0.54 days ago
- 0.4.* hotfix reasons85 days ago
- v0.4.2 HOTFIX87 days ago
- A major, powerful, and gameplay-enhancing update v0.4.1 is out now!91 days ago
- A short video from the upcoming update 0.4.1Mar 13, 2025
Comments
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great game
Очень и очень неплохо.
Быстрая, драйвовая, на подумать.
Стоит правда ей уделить немного времени перед тем как она полностью раскроется. Ну и чуть больше уровней на просто пострелять.
(разраб сделай ману в персонаже в виде батарейки)
I love new QOL features! Keep it cooking!
Fun and addictive game... nice work!!
Очень весёлая игра! Очень сильно понравился дизайн врагов который мотивирует утилизировать весь арсенал, особенно задорным оказался 3 босс. Но как я заметил, правильно играть я начал только после последнего босса и после того как посидел на бесконечном уровне, что если открыть бесконечный уровень в самом начале и с каждым анлоком он будет прокачиваться новыми врагами и их комбинациями или можно поставить после анлоков уровни на подобии тех желтых необязательных в которых нужно будет продержаться как можно больше волн или времени, чего достичь можно только усвоив весь доступный на тот момент арсенал.
cant use (space + lmb) so im stucked in the game
The game has a control rebind. Or is the problem related to another reason?
lol got stuck in level one outside the walls weird glitch hope you patch it
I will fix it immediately when I understand what the problem is and how it is reproduced
Well, I made some changes to the code that handled “wall collisions,” so things should be better now
Привет. Хорошая игра. Но некоторые уровни слишком сложные(((
зы Можно было бы еще сделать более понятный интерфейс (например T - для выхода с карты вообще не очевидно). А при переключении в режим меню можно было бы менять курсор с прицела на более привычный, а то прицелом в скролл не попадешь.
Вот еще что вспомнил - было бы круто поиграть в уже пройденные уровни! Сейчас не понятно как это сделать.
Возможность разблокировать все уровни будет после прохождения игры. В следующем крупном обновлении я скорее всего реализую такую опцию без полного прохождения.
Теперь уровни можно переигрывать
can we multiplayer in this?
No, multiplayer is not planned.
i love this game ❤️
the first time i moved on the first level i got stuck in the wall
I couldn't reproduce the issue. Could you please provide more details?
same thing @silly-goober22 said please for the love of all of the mouse pad users please add a way to dash without a mouse
I'm working on it
ok thank you i will be waiting for it
fixed
:) thanks
If I want to switch devices for the game , where can I find the games save file?
If you weren’t playing on macOS, it’s unfortunately quite difficult. On Windows, the game saves to the registry, and in browsers it uses IndexedDB, which is almost impossible to transfer manually. I might add some kind of save transfer option in the future.
I know it's way too late, but the game now supports save transfer
But,still thanks,even if the data from the other version can not be loaded(i hope that it's normal)...And i really like that the game is easier,i am going to also edit this comment if i have difficulty spikes.
Yes, data from the previous version isn’t compatible with the new one - too many things have been rebuilt from the ground up. If you run into any other issues, feel free to let me know!
I just found a bug...?If you acces the bindings menu/schematics menu in controls you need to restart the game to acces the schematics/bindings menu.
Hmm, I haven’t been able to reproduce this issue, and nothing like that showed up during testing either.
This is honestly really really good, I'd love to see what comes from this
It would be nice to have a way to dash without using mouse. But the small portion I could actually play at the start was fun. Unless there was a way to change the controls and I overlooked it. ( You could make dash like e or q
I should’ve seen this coming - I’ve been getting a lot of feedback about the controls from different places. I’ll try to add key rebinding as soon as possible in the next hotfix v0.4.2
fixed
Очень крутая игра! рекомендую!
Хороший пример когда за счет крутого геймдизайна даже на кубиках играется хорошо!
из минусов - колесо мыши. можно сделать какойнибудь бинд на другую кнопку? =) в остальном кайф
fixed
Finally awaited update! Completed whole main adventure without additional unlocks (new challenge for me). New dash and weapon swapping mechanics feels awesome. Is there going to be new updates in future? Completed hub look kinda hints about additional content... 🤔
There will definitely be more updates. Development isn’t over yet. Still, the result is already pretty solid
Broke my brain by switching weapons, but still got wild pleasure, I will wait for the release
Updates, UPDATES! We need updates! More, MORE!!!
P.S. Awesome game. I really like the visual style and atmosphere overall.
Can't wait for more; this game is so good.
I'm actively working on patch 0.4.1, but I can't promise it'll be released soon. It will include a lot of changes, new enemies, tougher bosses, and a complete level overhaul.
go?
this game is very hard
Hope it was at least fun?
Can you share what exactly made it hard? At what point did the difficulty spike?
i think game wasn't that hard. the only part i had problem was the Yellow Time limit part; but the problem was from me, not the game.
another thing that a little bothered me was the cost of changing your weapon mode. i don't know it was intentional or not or i am missing something , but when you start a level you have very little energy and if you accidently change your weapon , you should start over. it was a little bothersome especially in the Blue boss fight.
About the Yellow Time limit part - that’s 100% a game design flaw. I completely failed to draw enough attention to the dash mechanic with the shield up. Using it makes that level much easier with plenty of time to spare.
As for starting a level with very little energy, I agree it’s inconvenient. I’ll fix that by giving players infinite mana outside of combat.
Really appreciate you taking the time to share your thoughts!
For this problem ,you can add more difficulties,because I also feel that it is hard,and not only a part,but the whole game.
Динамично! Интересно! Это мы берем)
Мне понравилось, очень качественная игра)
Офигенно